Leonida Heightmap
A 2017×2017 16-bit heightmap built from the fan map of Leonida, ready to import as a UE5 landscape.

Fan project · Unreal Engine 5
A playable sandbox inspired by GTA VI — built from scratch with self-made terrain, materials, characters and AI.
Explore the buildA 2017×2017 16-bit heightmap built from the fan map of Leonida, ready to import as a UE5 landscape.
Paint grass and sand by hand. Rock fades in on its own across steep canal banks and quarry edges.
Crime reporting, cop behaviour trees, a spawn director, and escape and cool-down rules.
A Cloth-shaded hoodie with fuzz and hem sway, plus mask and sneakers.




The first trailer drops here.
Import the heightmap, set up layers, assign the ground material.
Done
Grass everywhere, sand along beaches and the Keys.
Done
Cops that escalate, search, and give up.
Up next
Hoodie material, animations, and controls.
Up next